Psionics is a catch-all term for abilities that are granted through a developed Zona Bovinae, which the vast majority of species do not have in a usable form. These abilities are somewhat available to Skrell and a rare subtype of human, but can also be granted to players through antagonist status or equipment, such as a Loner’s cerebro-enhancer helmet or a cortical borer infestation.
Lore-wise, everyone who has an active Zona Bovinae, developed or otherwise, is at least partially connected to the Psionic Wake, otherwise known as the Nlom. Only Skrell have naturally developed enough Zona Bovinae to be able to interact with it, and in turn, be significantly influenced by it, though the Office of Special Services has created a human variant that is able to do the same. However, if someone experiences repeated psionic assault or connection, they can be both influenced by it and develop certain disorders because of it. Due to this, most psionic actions against non-psionic sentients are considered to be battery or assault, with exceptions being made for two-way psionic communication.
In the game itself, psionic abilities come with significant limitations, but can also be quite powerful or useful at higher ranks. All psionic abilities have a cost upon your psionic stamina, which slowly regenerates over time. In addition to this, each psionic ability has a cooldown after it’s used.
Types of Psionics
Powers listed in italics can be bought in character setup, powers listed with an underline are given to all psionics.
| Name | Description/Use | Cost | Cooldown |
|---|---|---|---|
| Air Bullet | Wrap air in a psionic bubble, compress it, then send it flying at your enemies. Activate the spell in hand to create up to six air bullets, then fire them by clicking something. | 0 | 5 |
| Assay | Assay a creature's psionic level. Using Assay will also allow you to see psionic auras. | 2 | 10 |
| Barrier | Activate in hand to give yourself psionic armour. This armour is slightly worse than generic heavy armour, and has a small passive upkeep. | 30 | 20 |
| Bubble | Create a protective bubble around you that removes your need to breathe or wear voidsuits in EVA. | 10 | 10 |
| Charge | Use this spell on an item with a cell to charge it. | 5 | 5 |
| Commune | Psionically commune with the target. | 15 | 10 |
| Focus | Grab a patient, target the mouth, then use the grab on them while on disarm intent, in order to cure ailments of the mind. At Grandmaster ranking, this removes hallucinations, awakens patients, and cures paralysis. Otherwise, it is purely an RP effect. | 10 | 80 |
| Electrocute | Administer a painful amount of psionic shock to the nervous system of a foe in melee range, causing burn and agony damage. | 5 | 10 |
| Emotional Suggestion | Suggest an emotion to someone. | 15 | 10 |
| Focus | Activate this spell in your hand to generate five units of synaptizine in your bloodstream. | 20 | 50 |
| Grip | Grip a victim with psionic energy. You can squeeze your grip to crush them. Drop your spell to undo the stasis. | 20 | 10 |
| Hollow Technique: Purple | Destroy everything around you in an overly elaborate reference to some anime. You'll likely never see this outside of adminbus. | 50 | 10 |
| Ion Blast | Activate in hand to release a 3x3 ion blast around you. Be careful, this ability is expensive to use. | 30 | 20 |
| Jump | Teleport to a destination you click on. | 15 | 50 |
| Lightning | Fire a concentrated lightning bolt. Activate this spell in hand to switch to a second mode that hits living beings in a 4x3 area in front of you. | 15 | 10 |
| Mend | Mend a creature's wounds. This handles internal wounds as well, such as ruptured organs and broken bones. | 30 | 50 |
| Mind Muddle | Use this at range to confuse a target and give them a little bit of pain. | 10 | 20 |
| Mirror Shade | Activate this spell to generate two psionic copies of yourself that will attack nearby mobs. These clones are not dense, will deal pain damage, and disappear after thirty seconds. | 20 | 100 |
| Nlom Eyes | Roughly locate a mob on your z-level. | 5 | 10 |
| Psi Awaken | Stimulate a living being's Zona Bovinae and bring them to Psionically Harmonious rank. | 100 | 20 |
| Psi Drain | Drain psi-stamina from a living being. This can be used both in melee and at range. | 5 | 10 |
| Psi Punch | Imbue your fists with psionic power. | 3 | 0 |
| Psi Recovery | Activate in hand to regenerate psi-stamina. | 0 | 5 |
| Psi Search | Scan your Z-level for Nlom signatures. The distance will be slightly inaccurate for weak signatures. | 10 | 5 |
| Psi Stamina Weave | Activate this spell in your hand to regenerate your psi-stamina a little bit. | 0 | 0 |
| Psi Sunder | Destroy a living being's Zona Bovinae. This will make them psionically deaf. | 20 | 30 |
| Psi Suppression | Hold in one of your hands to make yourself invisible to Psi-Search. | 5 | 0 |
| Psi Sword | Create a psionic sword. | 5 | 10 |
| Psi Tool | Create a psionic tool that can change into a screwdriver, crowbar, wrench or wirecutters. | 5 | 10 |
| Pull | Pulls the target straight towards the user, smashing windows along the way. If it can be held in your hands, it goes straight to your hand. Note that you can catch items you pull to yourself if you toggle throw mode before pulling an item. | 10 | 50 |
| Read Mind | Rip thoughts from someone's mind. If your rank is Psionically Sensitive, you may only skim the surface thoughts from a person's mind. If your rank is Psionically Harmonious or above, your target is forced to respond to a five-word question with the truth. | 50 | 10 |
| Rejuvenate | Restore a creature's blood. | 30 | 50 |
| Rend | Rend an adjacent target's biomolecular state apart. Very powerful, but with an extremely long cooldown and a huge psi-stamina cost. Activate it in your hand to switch to a structure mode, in which you cannot target living beings (synthetics included) but you can tear apart walls and airlocks much faster. | 35 | 30 |
| Shockwave | Create a wave of telekinetic energy to pummel the ground in a straight line in the direction you're facing. Anyone caught in it falls over unless wearing magboots. | 20 | 50 |
| Singularity | Creates a psionic illusion. Anyone within four tiles of it is forced to walk towards it. It will dissipate after ten seconds. | 20 | 200 |
| Skinsight | Get information on a creature's vitals. Activate in your hand to switch between a normal mode or a slower, more detailed mode. Note that the body scan mode is not 100% accurate with the numbers given. | 10 | 10 |
| Spasm | Force a target to drop the items in its hands. Note that this has a hefty power use and cooldown. | 20 | 100 |
| Stasis | Condenses the Nlom field around one person at a time. This immobilises them like an energy net and also applies stasis to them. | 20 | 100 |
| Throw | Click this spell with an item to prepare it to be thrown, then use the spell to throw the item with lethal force. | 20 | 20 |
| Time Stop | Freeze living beings around you in a 5x5 area. This ability is very expensive, so be careful. | 30 | 10 |
| Warp | Warp through objects. | 10 | 50 |
| Zona Bovinae Absorption | Absorb a psionic energy from a being's Zona Bovinae, granting you an extra point to be used in the Point Shop. | 10 | 30 |