United Nations Interstellar Protectorate
Basics
| Capital:
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UNIP Headquarters, Nairobi, Earth
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| Motto:
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Preserving the past.
Protecting the present.
Planning for the future.
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| Founded:
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2201The Protectorate is the latest in a string of organisations declaring lineage to the United Nations. The original UN was founded in 1945, the UN Interplanetary Colonisation Effort in 2097, and the UNIP in 2201.
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Government
| Type:
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Intergovernmental Body
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| Leader:
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N/A
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Society
| Languages:
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Solarian Common
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After generations of stagnation, the United Nations Interstellar Protectorate seeks to venture into the unknown once more and become something greater than merely the birthplace of humankind. Once at risk of fading into meaninglessness, the resurgent Protectorate, sometimes referred to as EarthGov, is a union of worlds centred around Sol. Stemming from an organisation formed to maintain international peace, the responsibilities and the scale at which they operated increased at an almost unmanageable rate as humanity took its first steps into the stars, even to the point where the frontier slipped out of their grasp in order to keep the peace. In the modern day, the Protectorate has resolved to never again let themselves fall behind to that extent, mainly through spearheading new exploration initiatives and revitalising laboratories across their territory. It will require the collective effort of many, but if there is anything the UNIP is known for, it’s bringing disparate groups together for one cause.
The history of the United Nations starts years before humanity would take to the stars, but the events that would pave the way for its transformation into the Protectorate would begin in the 21st century. Like most of the planet, the UN was severely impacted by a massive solar flare in 2012. This event caused not only physical effects, such as when the expansion of the Earth’s upper atmosphere led to satellites falling out of the sky all over the world, but knocked humanity’s technological base back considerably. Decades worth of accumulated data were wiped out in mere moments, the infrastructure behind manufacturing, transport, and communication was rendered non-functional, and nearly every corporation dissolved overnight. Many nations found their borders shrinking as it became impossible to exert influence in some areas. Despite the efforts made to recover from this disaster, it seemed like the world was slipping further into chaos no matter how much was tried. This time would eventually pass as the years went by, though the borders and global balance of power would remain fundamentally altered.
Unsurprisingly, the United Nations struggled to remain afloat. As communication and transportation were slowed, the organisation informally split into several groups centered around pre existing facilities, with the hope of reunifying at a later date. This time would come in the 2060s, when the world was at about the technological level of the mid-20th century. The now-reformed UN would take on a more proactive role, supporting further advancements, defusing conflicts before they can start, and in some cases taking indefinite control of regions that were still experiencing a complete lack of authority. It was only in 2093, when they decisively defused a conflict that threatened to drag much of the world into a long and bloody war, that public confidence in the UN truly soared. It would not just become a mediator, but also entrusted with more authority for the sake of keeping the peace in those troubled times. Earth would soar to new heights under the UN’s watch yet through it all, there was still one desire left unfulfilled. Years of seeing the night sky in all its wonder had instilled in many the dream of seeing what else lay out there, but no nation found itself with the ability to do more than launch satellites. In response, the UN would form the United Nations Interplanetary Colonisation Effort, an organisation designed to bring together resources and manpower from around the world. They would go on to establish the first Lunar settlement in 2104, followed by the first Martian colony in 2125. This pattern of expanding across Sol would go largely uninterrupted until 2189, when the unexpected happened.
A mistake made in a routine scientific experiment proved to the scientific community that there was a way to breach lightspeed, and a practical warp drive was developed not long after. As soon as it was publicised, talk of extrasolar colonisation seemed to dominate the airwaves, and the relevant industries started to buckle under the skyrocketing demand for their goods. The first missions to survey and settle uncharted systems began in the 2190’s, missions that never had any shortage of volunteers from every corner of the world. The UN-ICE continued to maintain its role in organising and supporting these projects, but it was quickly becoming apparent that this work was becoming too great for them to handle. And so, as the 23rd century dawned, it was decided to completely restructure the United Nations for this new era. In its place was formed the United Nations Interstellar Protectorate. Not only would it lead the way in coordinating the expansion of humanity across the stars, but it would also hold much more influence over the nations of Earth and even supplanted some of their oldest institutions.
For many decades, humanity was in a veritable golden age of exploration. New discoveries were made seemingly every day, and the core worlds were more prosperous than ever. As the century progressed, the dream began to fade. A series of high-profile failures eroded public confidence in further expansion, and a major economic recession in the 2260’s ensured not even private interests could establish their own missions. Several frontier worlds either lost contact or deliberately severed connections to the Protectorate. Rather than risk a costly interstellar war, these systems were able to go their own way, furthering the Protectorate’s own economic troubles. The fall would eventually be halted, but the stagnation would continue on for centuries. Corporations would take on a much larger role in this time period, effectively eliminating the grey area the special economic zones were in legally. Their reach would massively expand, and massive projects such as Hephaestus’ strip mining of Mercury would become emblematic of their excesses. This era would also be defined by first contact with the Skrell in 2460, a relationship that began warmly and has only improved over time. The Protectorate still ultimately remained inwardly focused during much of the subsequent century, but as with all things, that would not last.
Some time in the early 2580’s, a social movement began to spring up with the claim that the Protectorate was going to be locked out of the frontier by the other nations of the Spur, that they would be relegated to a mere relic of history. The voices that took up this cause were few and far between at first, but by leveraging the anxieties many felt, it spread like wildfire, before eventually making its way into the most influential circles of the Protectorate. Almost at once, the exploration craze that had defined the 2200’s had returned. Interest in the sciences was at an all-time high, old exploration craft were brought out of storage and given new life, and the Protectorate seemed to have finally reawakened. The Spur of today is not the same as it was back then, and the Protectorate has to navigate an even more varied web of interests to accomplish its goals. Whatever consequences their efforts hold remain unknown, but this will do little to stop the Protectorate’s march into the future.
Though its powers have increased far beyond what any of its founders could have imagined, the UNIP as an organisation is still quite limited compared to a “true” nation. Outside of a select few worlds, as well as a handful of regions on Earth, the Protectorate does not directly hold any territory. However, the Protectorate maintains an extensive presence on any member world that, while not directly in control of the colony, does grant the Protectorate considerable influence. Potential colonies that choose to remain in the Protectorate are given a boost in funding, as well as the promise to establish facilities providing for basic needs, infrastructure, and defence. In exchange, colonial governments are required to abide by certain rules protecting the freedom and dignity of their populace for as long as they rely on the aforementioned services, under threat of having all control indefinitely transferred to the Protectorate itself. This provision also applies to colonies undergoing a complete collapse of local authority. Some corporate-controlled systems follow a different, often lighter set of rules due to their status as special economic zones.
The overarching policy of the Protectorate is determined by the General Assembly, which also serves as the main form of representation and the means through which the Chairman-General is elected. These meetings take place at the UNIP Headquarters in Nairobi, a facility that existed before the Flare, though it takes on a much more prevalent role in the modern day. In times past it was able to coordinate the greatest number of members throughout the years of recovery, and now sits not too far away from the recently established space elevator. All member nations and systems are represented here, though extrasolar colonies are only permitted one representative. This has proven to be quite controversial outside of Sol, as each administrative region within Sol itself is granted a representative. Supporters claim that without this system, corporate influence would run amok in the Assembly. No such rules are placed on the other departments and organisations within the Protectorate, but in practice are often led by residents of Sol. These groups include:
- The Department of Justice and Diplomatic Affairs [DJDA] is responsible for interstellar law enforcement, at least on paper. In practice, they only have any real authority over agencies within the Solar System, which tends to result in enforcers requiring cooperation from local colonial administrations. A recent reform, upon first contact with the Skrell, was for the department to increase its mandate to diplomatic affairs with all human colonies as well as alien species. As part of its mandate, the DJDA has assignment authority over Protectorate Peacekeeper units when it comes to diplomatic protection and consular missions.
- The Office of Special Services [OSS], the Protectorate’s own intelligence and clandestine operations and research arm.The former members of the old Terran intelligence agencies had two options: Retire or sign on for a new employer. Most of their exact details and operations aren’t known, aside from what has been redacted and edited for public view; the most famous of these programs is their "Psionic Talent Assessment Program", which recruits individuals that display an aptitude for psionics. In most cases the relevant aptitude tests are treated as part of the routine healthcare checkup that most Protectorate citizens partake in. Most individuals test negative, with none or minimal talent potential, and live a normal life. Those that do tend to have specialised government funded education and job opportunities guaranteed by adulthood in the Office. Many of these “Talents” see themselves effectively limited to government assignments in a supportive or advisory role, where they can best aid The Protectorate. Strangely, the Office also serves as a middleman for contractors from outside the Protectorate.
- The United Nations Security Council [UNSC], the administrative body of EarthGov responsible for its military and security operations. The Security Council has been responsible for the Protectorate's Army and Navy since 2127. It also funds local Colonial Defense Forces. When a colony can't meet the minimum quota for its local defences, UNIP subsidises the employment of mercenaries from relevant companies. Enlistment in the Army is not a prestigious post, but it pays the bills and has lax standards. It also offers educational courses in most fields, but aspiring engineers tend to be siphoned away by the navy, which tends to be regarded as the more impressive of the two. Its entry requirements are more stringent, but its recruits, even the more prestigious Bridge Crew and Captains, tend to lead dull and uneventful services. The boring, bureaucratic nature of military life causes a haemorrhaging of recruits with bloodthirsty tendencies to mercenary companies, while the more adventurous tend to leave for greener pastures in initiatives like the New Horizon.